Ghost Network

𝐓𝐡𝐞 𝐇𝐢𝐞𝐫𝐚𝐫𝐜𝐡𝐲
Anyone may join the group, but are not considered a member of the network unless a Director recommends them to the Adjutant. If the Adjutant decides someone is worth letting into network, then they will assign them a Director and role.

The Hierarchy is not based on your race, class, or skill level. Where you are placed depends on your expertise and play style. That said, there are four entry level positions: Thug, Agent, Engineer, and Runner.

Thugs are your basic bodyguards and hitmen. They're the ones that escort Runners or higher-ups and follow through on hits. They report to their assigned Director.

Agents act as the business negotiators of the Network, discussing and coordinating potential business partnerships and deals. They report to their assigned Director.

Engineers are the geeks of the Network. They hack networks, frame adversaries, delete evidence, or anything requiring a more mechanical expertise such as driving or repairing transports. They report to their assigned Director.

Runners are your basic dealers. They're the ones that transport goods between buyers and sellers. They report to their assigned Director.

If you've proven you have leadership capabilities, you may be offered a Director position within the Hierarchy.

The Directors can order the lower ranking members to do absolutely anything (aside from harm towards the Network) and report directly to the Boss.

This is as high in the Hierarchy any member can go unless the Adjutant or Boss is killed or captured.

The Adjutant is second-in-command and has near-same level authority as the Boss. The Boss is the only one that has power and authority over the Adjutant.

The Boss is the head of the Network and has the power to order anything and everything from anyone in the Network. The Boss makes all the important decisions, much like a CEO of a company would.

𝐓𝐡𝐞 𝐎𝐚𝐭𝐡
Upon being accepted into the Network, the new members must take an oath.

"I,, hereby pledge my services to the Ghost Network. I pledge to abide by the Network Commandments, the Agenda, and solemnly swear to uphold these to the best of my ability. I pledge to pay a monthly tribute to the Boss in exchange for protection and profit. I swear to these words, if I break this oath, I will forever be banished from the Network and risk death for permanent silence."

𝐓𝐡𝐞 𝐍𝐞𝐭𝐰𝐨𝐫𝐤 𝐂𝐨𝐦𝐦𝐚𝐧𝐝𝐦𝐞𝐧𝐭𝐬
⒈ The Boss is the almighty authority of the Network.

⒉ You will not speak out against the Boss, or the Adjutant.

⒊ Abide by and adhere to the Oath.

⒋ Bring the Network honor, glory, and most importantly.... Profit.

⒌ Pay your monthly Tribute to the Boss.

⒍ Do not cooperate with authorities unless it be deemed beneficial to the Network.

⒎ Do not assault or murder Network members or contacts without approval.

⒏ Do not steal from or blackmail Network members or our contacts without approval.

⒐ Do not share business information with non-Network outsiders.

⒑ Report any violations of these commandments directly to the Boss.

𝐓𝐡𝐞 𝐀𝐠𝐞𝐧𝐝𝐚
Spread the Network influence.

Establish connections for goods and services.

Create profit via market and industry.

Provide protection and security for the slums.

𝐑𝐞𝐜𝐫𝐮𝐢𝐭𝐦𝐞𝐧𝐭
The Ghost Network does not have an application in order to avoid authorities from possibly joining the ranks undercover. If you want to join, then do something to get attention.

Religion: Ghost Cult
Ghost Network also maintains a religious belief system despite the ban on religions and cults. Founder: Anita "Ghost" Lawson

Type: Non-theism

Basic teaching: The problem with the world is injustice and oppression, the solution is vengeance and liberty.

Nature of the Divine: In a non-theistic religion, gods do not play much of a role or any role. In this case, practitioners focus on virtue itself, which they consider divine. While they highly respect their founder and follow their teachings, they do not consider their founder a deity.

Practices and Beliefs: Tradition is passed down through a set of ritual practices. There is also some controversy regarding this religion's polyandrous marriages.